Spore mods download1/20/2024 ![]() ![]() No more limits on all those atmospheric tools. It makes 1 spice worth a lot, you can sell 1 box of red spice for 400K as an example of the price increase. Increases the potency of the Happy Ray to make it much easier to befriend others. Make sure not to have any mods that affect these tools, otherwise things won't end well. It makes capturing a home planet of a empire easier, though you may want the staff of life for afterwards. Increases the power of the terra-rays to make them a weapon. This makes people like you +200 if you destroy the grox. Makes the Tribal Stage longer and bigger. *Spice at the moment does not work with this, more on this later. This mod allows you to carry 9999 of any individual item at a time. This mod increases the difficulty of many factors in the space stage of spore, to make for a more lively game. ![]() This is very helpful in reaching hard places to get. ![]() This mod for spore increases the distance a advance spaceship can travel and see. This is an un-tested mod so feedback would be fantastic. These include the cell and creature stage creature creator, the tribal accessories editor, the vehicle editor and the building editor. This mod increases or decreases all the editor’s complexity meter. This mod is a remake of an earlier mod which allows you to buy up to 99 items from any one shop. No limitation on movement close to the center of the galaxy. The ultimate mod which lets you do whatever you want!Īll these mods should work with the current patch. This mod give you infinite ammo on almost everything and make the restore time really fast. If you become a member of SporeMods you can also recieve a monthly email newsletter telling you all about the latest mods and news. NOTE: I can not keep all these threads updated (theres alot of forums), so check the thread here every week. ↳ DI 9.NOTE: This is an updated list compared to 1/4 Lifes thread, which contains all new mods.Epics seem to not attack with Super Punch when they don't have graspers (actually they still can deal damage, but delay before attack is BIG) There's a bug which increases dealt damage by 100x for your captain in GA Weird captain walk in Galactic adventures Your epic creature may be invisible if it is too big Warning! This mod may conflict with other mods which modify Creature stage Installation: Just put the mod(s) into your spore EP1 data folder and have fun Obviously this is an optional feature, so you don't have to download it if you don't want Spit level 5 deals 3,6 impact damage instead 2,5, but it doesn't poison (It deals 360 damage for Epics just like the original fireball from Civ stage)Įpic's Fury replaces strike animations with Super Stomp and bite with Super Punch. Epic creature roar replaces mating call animation Changed animations for creature consequence abilties Drastically reduced cooldown for consequence abilities (up to 10 seconds instead few minutes) Creature overhaul! - a lot of creatures in nests You won't be bored by doing a massacre on them >:3 30'000 creatures to kill to cause their extinction (it doesn't apply to one kind of species). Play as an epic creature which deals 100x more damage and has 1000x more HP
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